Each edition is conceived by one or more collaborators — artists, designers, researchers, and thinkers — who engage in a dialogue with the public domain through their unique expressive sensibility.
Index 1: Infrathin Dialogues
This chapter explores the symbolic dimensions of design that quietly shape our relationship with the world. Space-time and human-nature coexist in a congruent, dialogical flow. The term infrathin, coined by Marcel Duchamp, describes the elusive, almost infinitesimal distance between two states, sensations, or perceptions. It is the residual warmth of a chair just left, the subtle threshold between scents and sounds. It is the limit of what is perceptible but not immediately experienced.
1–3.
Art & Design
References
4–6.
Spatial
Dialogues
7–9.
Textures
& Materiality
10–13.
Layers &
Trasparencies
14–16.
Digital vs.
Physical Tension

1. Rizine Co. Limited, Fruit Jelly Flakes, c. 1890-99. Diecut leaflet advertising +

2. Lynda Benglis with her “Night Sherbet” in her studio on Baxter Street, New York, 1969. © Adagp, Paris 2021/Norman Seeff +

3. Kengo Kuma and associates, Sauna Sazae, Naoshima, 2022 Photo. Keishin Horikoshi - SS Inc +

4. Autochrome of a Tea House, Japanese village at Albert Kahn’s Boulogne-Billancourt property, 1910 +

5. J. C. Higgins and Son, Man in Bottle, 1888. Albumen print +

6. Meyer Goldbaum, Ward and Green Gardens, 1936 +

7. Antoni Jażwiński, Tableau Muet, original “Polish System” for charting historical information, 1834 +

8. Marco Cagnoni, Salsify, 2019. Courtesy. Marco Cagnoni +

9. Daisuke Yokota, Color Photographs, Harper’s Books – Flying Books, 2015 +

10. IRAS, Infrared Astronomical Satellite, 1983 +

11. Levi Walter Yaggy, Geological Chart, 1893 +

12. John Whitehead, A Wee Cot House, Scotland, c. 1923. Photo. Bromine pattern +

13. Auguste Rodin, Pallas (Athena) with the Parthenon, 1896. Marble and plaster. © Musée Rodin +

14. John Whitney, Experiments in Motion Graphics, IBM Corporation, 1968 +

15. Bruno Munari, ABC con Fantasia, Danese, 1960 +

16. Casey Reas, The Thing that Makes the Thing is More Interesting than the Thing, STAMPS School of Art and Design, 2015. +
The purpose of this collection is exclusively educational and has no commercial intent.
Each edition is conceived by one or more collaborators — artists, designers, researchers, and thinkers — who engage in a dialogue with the public domain through their unique expressive sensibility.
Index 1: Infrathin Dialogues
This chapter explores the symbolic dimensions of design that quietly shape our relationship with the world. Space-time and human-nature coexist in a congruent, dialogical flow. The term infrathin, coined by Marcel Duchamp, describes the elusive, almost infinitesimal distance between two states, sensations, or perceptions. It is the residual warmth of a chair just left, the subtle threshold between scents and sounds. It is the limit of what is perceptible but not immediately experienced.
1–3.
Art & Design
References
4–6.
Spatial
Dialogues
7–9.
Textures
& Materiality
10–13.
Layers &
Trasparencies
14–16.
Digital vs.
Physical Tension

1. Rizine Co. Limited, Fruit Jelly Flakes, c. 1890-99. Diecut leaflet advertising +

2. Lynda Benglis with her “Night Sherbet” in her studio on Baxter Street, New York, 1969. © Adagp, Paris 2021/Norman Seeff +

3. Kengo Kuma and associates, Sauna Sazae, Naoshima, 2022 Photo. Keishin Horikoshi - SS Inc +

4. Autochrome of a Tea House, Japanese village at Albert Kahn’s Boulogne-Billancourt property, 1910 +

5. J. C. Higgins and Son, Man in Bottle, 1888. Albumen print +

6. Meyer Goldbaum, Ward and Green Gardens, 1936 +

7. Antoni Jażwiński, Tableau Muet, original “Polish System” for charting historical information, 1834 +

8. Marco Cagnoni, Salsify, 2019. Courtesy. Marco Cagnoni +

9. Daisuke Yokota, Color Photographs, Harper’s Books – Flying Books, 2015 +

10. IRAS, Infrared Astronomical Satellite, 1983 +

11. Levi Walter Yaggy, Geological Chart, 1893 +

12. John Whitehead, A Wee Cot House, Scotland, c. 1923. Photo. Bromine pattern +

13. Auguste Rodin, Pallas (Athena) with the Parthenon, 1896. Marble and plaster. © Musée Rodin +

14. John Whitney, Experiments in Motion Graphics, IBM Corporation, 1968 +

15. Bruno Munari, ABC con Fantasia, Danese, 1960 +

16. Casey Reas, The Thing that Makes the Thing is More Interesting than the Thing, STAMPS School of Art and Design, 2015. +
The purpose of this collection is exclusively educational and has no commercial intent.